An all-in-one mental health and wellness app covering journaling, fitness, nutrition, goal setting, healthy habits, mental health resources, and crisis support
The Concept
MindPro is a design concept for a mental health and wellness app that covers every dimension of wellbeing: journaling, exercise, nutrition, goal setting, habit building, curated mental health resources, and built-in crisis support.
This was my first UX project, born out of a genuine frustration with the market. Rather than asking users to juggle multiple apps at multiple price points, the idea was to bring everything together in one calm, cohesive experience at a single low subscription fee.
Mental health apps are siloed. A journalling app is just for journalling. A habits app is just for habits. A resources app is just for resources. Users who want full support end up paying for multiple high-priced subscriptions and switching between several apps.
MindPro brings everything under one roof at one affordable price. Journaling, fitness, nutrition, goal setting, healthy habits, curated mental health resources, and direct access to crisis support, all in a single, cohesive experience.
What I Designed
Background
MindPro was the project that made me fall in love with design. Before this, I had never opened a design tool, never thought about information hierarchy, never considered what makes a button feel right to tap. I just had an idea and a genuine curiosity about whether I could bring it to life.
I built it on InVision, before I even knew Figma existed. The interface felt intuitive right away, and when I eventually made the switch to Figma, it was barely a learning curve at all. The foundations carried over almost perfectly, which gave me more time to focus on what actually mattered: the design itself.
This project taught me things I still think about today. I learned why simplicity is so hard to get right, why readability is not just about font size, and why usability is something you have to actively design for rather than assume will happen on its own. Every screen I made raised a new question I wanted to answer. Every problem I ran into pushed me to go learn something new. By the time I finished, I was not just proud of what I had built. I was completely hooked, and I knew this was something I wanted to keep doing.
These designs represent that early vision and the start of everything that followed.